Although fun and entertainment are the primary functions of video games, they have other uses, as well. An
accidental experiment in pandemics was performed in 2005 in the virtual reality game, World of Warcraft, and
The University of Washington released an interactive game, Foldit, that allowed users to solve problems or find
solutions to various puzzles. Choose one of these scenarios and explain how the situation helped scientists
learn. What is another problem that you think could be addressed by using video games?